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	</style></head><body><pre><span class='line'>  1</span> <span class="COMM">/****************************************************************************
<span class='line'>  2</span>  Copyright (c) 2010-2012 cocos2d-x.org
<span class='line'>  3</span>  Copyright (c) 2008-2010 Ricardo Quesada
<span class='line'>  4</span>  Copyright (c) 2011      Zynga Inc.
<span class='line'>  5</span> 
<span class='line'>  6</span>  http://www.cocos2d-x.org
<span class='line'>  7</span> 
<span class='line'>  8</span>  Permission is hereby granted, free of charge, to any person obtaining a copy
<span class='line'>  9</span>  of this software and associated documentation files (the "Software"), to deal
<span class='line'> 10</span>  in the Software without restriction, including without limitation the rights
<span class='line'> 11</span>  to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
<span class='line'> 12</span>  copies of the Software, and to permit persons to whom the Software is
<span class='line'> 13</span>  furnished to do so, subject to the following conditions:
<span class='line'> 14</span> 
<span class='line'> 15</span>  The above copyright notice and this permission notice shall be included in
<span class='line'> 16</span>  all copies or substantial portions of the Software.
<span class='line'> 17</span> 
<span class='line'> 18</span>  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
<span class='line'> 19</span>  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
<span class='line'> 20</span>  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
<span class='line'> 21</span>  AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
<span class='line'> 22</span>  LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
<span class='line'> 23</span>  OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
<span class='line'> 24</span>  THE SOFTWARE.
<span class='line'> 25</span>  ****************************************************************************/</span><span class="WHIT">
<span class='line'> 26</span> 
<span class='line'> 27</span> </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">cc</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc</span><span class="WHIT"> </span><span class="PUNC">||</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 28</span> 
<span class='line'> 29</span> </span><span class="COMM">/**
<span class='line'> 30</span>  @brief Base class for cc.Camera actions
<span class='line'> 31</span>  */</span><span class="WHIT">
<span class='line'> 32</span> </span><span class="NAME">cc.ActionCamera</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.ActionInterval.extend</span><span class="PUNC">(</span><span class="PUNC">{</span><span class="WHIT">
<span class='line'> 33</span> </span><span class="WHIT">    </span><span class="NAME">centerXOrig</span><span class="PUNC">:</span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'> 34</span> </span><span class="WHIT">    </span><span class="NAME">centerYOrig</span><span class="PUNC">:</span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'> 35</span> </span><span class="WHIT">    </span><span class="NAME">centerZOrig</span><span class="PUNC">:</span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'> 36</span> </span><span class="WHIT">    </span><span class="NAME">eyeXOrig</span><span class="PUNC">:</span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'> 37</span> </span><span class="WHIT">    </span><span class="NAME">eyeYOrig</span><span class="PUNC">:</span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'> 38</span> </span><span class="WHIT">    </span><span class="NAME">eyeZOrig</span><span class="PUNC">:</span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'> 39</span> </span><span class="WHIT">    </span><span class="NAME">upXOrig</span><span class="PUNC">:</span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'> 40</span> </span><span class="WHIT">    </span><span class="NAME">upYOrig</span><span class="PUNC">:</span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'> 41</span> </span><span class="WHIT">    </span><span class="NAME">upZOrig</span><span class="PUNC">:</span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'> 42</span> </span><span class="WHIT">    </span><span class="COMM">// super methods</span><span class="WHIT">
<span class='line'> 43</span> </span><span class="WHIT">    </span><span class="NAME">startWithTarget</span><span class="PUNC">:</span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">target</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'> 44</span> </span><span class="WHIT">        </span><span class="NAME">this._super</span><span class="PUNC">(</span><span class="NAME">target</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 45</span> 
<span class='line'> 46</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">camera</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">target.getCamera</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 47</span> </span><span class="WHIT">        </span><span class="NAME">camera.getCenterXYZ</span><span class="PUNC">(</span><span class="NAME">this.centerXOrig</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this.centerYOrig</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this.centerZOrig</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 48</span> </span><span class="WHIT">        </span><span class="NAME">camera.getEyeXYZ</span><span class="PUNC">(</span><span class="NAME">this.eyeXOrig</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this.eyeYOrig</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this.eyeZOrig</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 49</span> </span><span class="WHIT">        </span><span class="NAME">camera.getUpXYZ</span><span class="PUNC">(</span><span class="NAME">this.upXOrig</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this.upYOrig</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this.upZOrig</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 50</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'> 51</span> </span><span class="WHIT">    </span><span class="NAME">reverse</span><span class="PUNC">:</span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'> 52</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">cc.ReverseTime.create</span><span class="PUNC">(</span><span class="KEYW">this</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 53</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'> 54</span> </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 55</span> 
<span class='line'> 56</span> </span><span class="COMM">/**
<span class='line'> 57</span>  @brief cc.OrbitCamera action
<span class='line'> 58</span>  Orbits the camera around the center of the screen using spherical coordinates
<span class='line'> 59</span>  */</span><span class="WHIT">
<span class='line'> 60</span> </span><span class="NAME">cc.OrbitCamera</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.ActionCamera.extend</span><span class="PUNC">(</span><span class="PUNC">{</span><span class="WHIT">
<span class='line'> 61</span> </span><span class="WHIT">    </span><span class="NAME">radius</span><span class="PUNC">:</span><span class="NUMB">0.0</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'> 62</span> </span><span class="WHIT">    </span><span class="NAME">deltaRadius</span><span class="PUNC">:</span><span class="NUMB">0.0</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'> 63</span> </span><span class="WHIT">    </span><span class="NAME">angleZ</span><span class="PUNC">:</span><span class="NUMB">0.0</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'> 64</span> </span><span class="WHIT">    </span><span class="NAME">deltaAngleZ</span><span class="PUNC">:</span><span class="NUMB">0.0</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'> 65</span> </span><span class="WHIT">    </span><span class="NAME">angleX</span><span class="PUNC">:</span><span class="NUMB">0.0</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'> 66</span> </span><span class="WHIT">    </span><span class="NAME">deltaAngleX</span><span class="PUNC">:</span><span class="NUMB">0.0</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'> 67</span> </span><span class="WHIT">    </span><span class="NAME">radZ</span><span class="PUNC">:</span><span class="NUMB">0.0</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'> 68</span> </span><span class="WHIT">    </span><span class="NAME">radDeltaZ</span><span class="PUNC">:</span><span class="NUMB">0.0</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'> 69</span> </span><span class="WHIT">    </span><span class="NAME">radX</span><span class="PUNC">:</span><span class="NUMB">0.0</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'> 70</span> </span><span class="WHIT">    </span><span class="NAME">radDeltaX</span><span class="PUNC">:</span><span class="NUMB">0.0</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'> 71</span> 
<span class='line'> 72</span> </span><span class="WHIT">    </span><span class="COMM">/** initializes a cc.OrbitCamera action with radius, delta-radius,  z, deltaZ, x, deltaX */</span><span class="WHIT">
<span class='line'> 73</span> </span><span class="WHIT">    </span><span class="NAME">initWithDuration</span><span class="PUNC">:</span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">t</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">radius</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">deltaRadius</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">angleZ</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">deltaAngleZ</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">angleX</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">deltaAngleX</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'> 74</span> </span><span class="WHIT">        </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">this._super</span><span class="PUNC">(</span><span class="NAME">t</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'> 75</span> </span><span class="WHIT">            </span><span class="NAME">this.radius</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">radius</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 76</span> </span><span class="WHIT">            </span><span class="NAME">this.deltaRadius</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">deltaRadius</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 77</span> </span><span class="WHIT">            </span><span class="NAME">this.angleZ</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">angleZ</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 78</span> </span><span class="WHIT">            </span><span class="NAME">this.deltaAngleZ</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">deltaAngleZ</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 79</span> </span><span class="WHIT">            </span><span class="NAME">this.angleX</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">angleX</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 80</span> </span><span class="WHIT">            </span><span class="NAME">this.deltaAngleX</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">deltaAngleX</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 81</span> 
<span class='line'> 82</span> </span><span class="WHIT">            </span><span class="NAME">this.radDeltaZ</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.DEGREES_TO_RADIANS</span><span class="PUNC">(</span><span class="NAME">deltaAngleZ</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 83</span> </span><span class="WHIT">            </span><span class="NAME">this.radDeltaX</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.DEGREES_TO_RADIANS</span><span class="PUNC">(</span><span class="NAME">deltaAngleX</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 84</span> </span><span class="WHIT">            </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 85</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'> 86</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 87</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'> 88</span> </span><span class="WHIT">    </span><span class="COMM">/** positions the camera according to spherical coordinates */</span><span class="WHIT">
<span class='line'> 89</span> </span><span class="WHIT">    </span><span class="NAME">sphericalRadius</span><span class="PUNC">:</span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">newRadius</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">zenith</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">azimuth</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'> 90</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">ex</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">ey</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">ez</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">cx</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">cy</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">cz</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">x</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">y</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">z</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 91</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">r</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="COMM">// radius</span><span class="WHIT">
<span class='line'> 92</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">s</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 93</span> 
<span class='line'> 94</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">camera</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this._target.getCamera</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 95</span> </span><span class="WHIT">        </span><span class="NAME">camera.getEyeXYZ</span><span class="PUNC">(</span><span class="NAME">ex</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">ey</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">ez</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 96</span> </span><span class="WHIT">        </span><span class="NAME">camera.getCenterXYZ</span><span class="PUNC">(</span><span class="NAME">cx</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">cy</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">cz</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 97</span> 
<span class='line'> 98</span> </span><span class="WHIT">        </span><span class="NAME">x</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">ex</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">cx</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'> 99</span> </span><span class="WHIT">        </span><span class="NAME">y</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">ey</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">cy</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>100</span> </span><span class="WHIT">        </span><span class="NAME">z</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">ez</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">cz</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>101</span> 
<span class='line'>102</span> </span><span class="WHIT">        </span><span class="NAME">r</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">Math.sqrt</span><span class="PUNC">(</span><span class="NAME">Math.pow</span><span class="PUNC">(</span><span class="NAME">x</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">2</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">Math.pow</span><span class="PUNC">(</span><span class="NAME">y</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">2</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">Math.pow</span><span class="PUNC">(</span><span class="NAME">z</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">2</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>103</span> </span><span class="WHIT">        </span><span class="NAME">s</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">Math.sqrt</span><span class="PUNC">(</span><span class="NAME">Math.pow</span><span class="PUNC">(</span><span class="NAME">x</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">2</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">Math.pow</span><span class="PUNC">(</span><span class="NAME">y</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">2</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>104</span> </span><span class="WHIT">        </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">s</span><span class="WHIT"> </span><span class="PUNC">==</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">)</span><span class="WHIT">
<span class='line'>105</span> </span><span class="WHIT">            </span><span class="NAME">s</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.FLT_EPSILON</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>106</span> </span><span class="WHIT">        </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">r</span><span class="WHIT"> </span><span class="PUNC">==</span><span class="WHIT"> </span><span class="NUMB">0.0</span><span class="PUNC">)</span><span class="WHIT">
<span class='line'>107</span> </span><span class="WHIT">            </span><span class="NAME">r</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.FLT_EPSILON</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>108</span> 
<span class='line'>109</span> </span><span class="WHIT">        </span><span class="NAME">zenith</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">Math.acos</span><span class="PUNC">(</span><span class="NAME">z</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NAME">r</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>110</span> </span><span class="WHIT">        </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">x</span><span class="WHIT"> </span><span class="PUNC">&lt;</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">)</span><span class="WHIT">
<span class='line'>111</span> </span><span class="WHIT">            </span><span class="NAME">azimuth</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">Math.PI</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">Math.asin</span><span class="PUNC">(</span><span class="NAME">y</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NAME">s</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>112</span> </span><span class="WHIT">        </span><span class="KEYW">else</span><span class="WHIT">
<span class='line'>113</span> </span><span class="WHIT">            </span><span class="NAME">azimuth</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">Math.asin</span><span class="PUNC">(</span><span class="NAME">y</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NAME">s</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>114</span> 
<span class='line'>115</span> </span><span class="WHIT">        </span><span class="NAME">newRadius</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">r</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="NAME">cc.Camera.getZEye</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>116</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>117</span> </span><span class="WHIT">    </span><span class="COMM">// super methods</span><span class="WHIT">
<span class='line'>118</span> </span><span class="WHIT">    </span><span class="NAME">copyWithZone</span><span class="PUNC">:</span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">zone</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>119</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">newZone</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>120</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">ret</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>121</span> </span><span class="WHIT">        </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">zone</span><span class="WHIT"> </span><span class="PUNC">&&</span><span class="WHIT"> </span><span class="NAME">zone.copyObject</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="COMM">//in case of being called at sub class</span><span class="WHIT">
<span class='line'>122</span> </span><span class="WHIT">            </span><span class="NAME">ret</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">zone.copyObject</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>123</span> </span><span class="WHIT">        </span><span class="KEYW">else</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>124</span> </span><span class="WHIT">            </span><span class="NAME">ret</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">cc.OrbitCamera</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>125</span> </span><span class="WHIT">            </span><span class="NAME">zone</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">newZone</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">cc.Zone</span><span class="PUNC">(</span><span class="NAME">ret</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>126</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>127</span> 
<span class='line'>128</span> </span><span class="WHIT">        </span><span class="NAME">cc.ActionInterval.copyWithZone</span><span class="PUNC">(</span><span class="NAME">zone</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>129</span> 
<span class='line'>130</span> </span><span class="WHIT">        </span><span class="NAME">ret.initWithDuration</span><span class="PUNC">(</span><span class="NAME">this._duration</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this.radius</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this.deltaRadius</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this.angleZ</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this.deltaAngleZ</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this.angleX</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">this.deltaAngleX</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>131</span> 
<span class='line'>132</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">ret</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>133</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>134</span> </span><span class="WHIT">    </span><span class="NAME">startWithTarget</span><span class="PUNC">:</span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">target</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>135</span> </span><span class="WHIT">        </span><span class="NAME">this._super</span><span class="PUNC">(</span><span class="NAME">target</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>136</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">r</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">zenith</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">azimuth</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>137</span> </span><span class="WHIT">        </span><span class="NAME">this.sphericalRadius</span><span class="PUNC">(</span><span class="NAME">r</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">zenith</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">azimuth</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>138</span> </span><span class="WHIT">        </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">isNaN</span><span class="PUNC">(</span><span class="NAME">this.radius</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>139</span> </span><span class="WHIT">            </span><span class="NAME">this.radius</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">r</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>140</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>141</span> </span><span class="WHIT">        </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">isNaN</span><span class="PUNC">(</span><span class="NAME">this.angleZ</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>142</span> </span><span class="WHIT">            </span><span class="NAME">this.angleZ</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.RADIANS_TO_DEGREES</span><span class="PUNC">(</span><span class="NAME">zenith</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>143</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>144</span> </span><span class="WHIT">        </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">isNaN</span><span class="PUNC">(</span><span class="NAME">this.angleX</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>145</span> </span><span class="WHIT">            </span><span class="NAME">this.angleX</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.RADIANS_TO_DEGREES</span><span class="PUNC">(</span><span class="NAME">azimuth</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>146</span> </span><span class="WHIT">        </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>147</span> 
<span class='line'>148</span> </span><span class="WHIT">        </span><span class="NAME">this.radZ</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.DEGREES_TO_RADIANS</span><span class="PUNC">(</span><span class="NAME">this.angleZ</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>149</span> </span><span class="WHIT">        </span><span class="NAME">this.radX</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">cc.DEGREES_TO_RADIANS</span><span class="PUNC">(</span><span class="NAME">this.angleX</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>150</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT">
<span class='line'>151</span> </span><span class="WHIT">    </span><span class="NAME">update</span><span class="PUNC">:</span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">dt</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>152</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">r</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">this.radius</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">this.deltaRadius</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">dt</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">cc.Camera.getZEye</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>153</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">za</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this.radZ</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">this.radDeltaZ</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">dt</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>154</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">xa</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">this.radX</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">this.radDeltaX</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">dt</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>155</span> 
<span class='line'>156</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">i</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">Math.sin</span><span class="PUNC">(</span><span class="NAME">za</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">Math.cos</span><span class="PUNC">(</span><span class="NAME">xa</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">r</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">this.centerXOrig</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>157</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">j</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">Math.sin</span><span class="PUNC">(</span><span class="NAME">za</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">Math.sin</span><span class="PUNC">(</span><span class="NAME">xa</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">r</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">this.centerYOrig</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>158</span> </span><span class="WHIT">        </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">k</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">Math.cos</span><span class="PUNC">(</span><span class="NAME">za</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">r</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">this.centerZOrig</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>159</span> 
<span class='line'>160</span> </span><span class="WHIT">        </span><span class="NAME">this._target.getCamera</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">.</span><span class="NAME">setEyeXYZ</span><span class="PUNC">(</span><span class="NAME">i</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">j</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">k</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>161</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>162</span> </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>163</span> 
<span class='line'>164</span> </span><span class="COMM">/** creates a cc.OrbitCamera action with radius, delta-radius,  z, deltaZ, x, deltaX */</span><span class="WHIT">
<span class='line'>165</span> </span><span class="NAME">cc.OrbitCamera.create</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">t</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">radius</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">deltaRadius</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">angleZ</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">deltaAngleZ</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">angleX</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">deltaAngleX</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>166</span> </span><span class="WHIT">    </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">ret</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">cc.OrbitCamera</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>167</span> </span><span class="WHIT">    </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">ret.initWithDuration</span><span class="PUNC">(</span><span class="NAME">t</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">radius</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">deltaRadius</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">angleZ</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">deltaAngleZ</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">angleX</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">deltaAngleX</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT">
<span class='line'>168</span> </span><span class="WHIT">        </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">ret</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>169</span> </span><span class="WHIT">    </span><span class="PUNC">}</span><span class="WHIT">
<span class='line'>170</span> </span><span class="WHIT">    </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>171</span> </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT">
<span class='line'>172</span> </span></pre></body></html>